Difference between revisions of "Osiris/API/StartVoiceBark"
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* [[Osiris/API/VoiceBarkStarted|VoiceBarkStarted]] | * [[Osiris/API/VoiceBarkStarted|VoiceBarkStarted]] | ||
* [[Osiris/API/VoiceBarkFailed|VoiceBarkFailed]] | * [[Osiris/API/VoiceBarkFailed|VoiceBarkFailed]] | ||
+ | * [[Osiris/API/VoiceBarkEnded|VoiceBarkEnded]] | ||
* [[Voice_Bark_editor|Voicebark editor]] | * [[Voice_Bark_editor|Voicebark editor]] | ||
[[Category:Osiris Calls|StartVoiceBark]] | [[Category:Osiris Calls|StartVoiceBark]] |
Revision as of 14:37, 6 February 2019
Full Definition(s)
- call StartVoiceBark((STRING)_Bark, (CHARACTERGUID)_Source)
Description
Starts a Voicebark named _Bark on the _Source character, selecting an automatic dialogue based on that character's nearby party members.
Notes
- See the Voicebark editor for the specifics on how the voicebark selects the AD that will be played.
- In addition to the regular events for starting an automated dialogue, a VoiceBarkStarted will be sent if the voicebark succeeds in selecting a fitting dialogue, and VoiceBarkFailed otherwise.