Osiris/API/SetVarObject: Difference between revisions

From Divinity Engine Wiki
Jump to navigation Jump to search
(Created page with "===== Full Definition(s) ===== * call '''SetVarObject'''(''(GUIDSTRING)'''''_Source''', ''(STRING)'''''_VarName''', ''(GUIDSTRING)'''''_Object''') ===== Description ===== Sets...")
(No difference)

Revision as of 16:40, 20 December 2017

Full Definition(s)
  • call SetVarObject((GUIDSTRING)_Source, (STRING)_VarName, (GUIDSTRING)_Object)
Description

Sets the value of the variable %<_Varname> to _Object, if the variable exists and is of the right type.

Notes
  • The variable has to be a global variable. The _Varname does not include the prefix % that is used for global variables in behaviourscript. E.g. a variable that is called %Variable in behaviourscript would simply be Variable for the purposes of this call.
See Also