Osiris/API/CharacterUsedItem: Difference between revisions
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* Helper [[Osiris/Shared/ProcBlockUseOfItem|ProcBlockUseOfItem]] | * Helper [[Osiris/Shared/ProcBlockUseOfItem|ProcBlockUseOfItem]] | ||
[[Category:Osiris Events]] | [[Category:Osiris Events|CharacterUsedItem]] |
Latest revision as of 14:08, 19 December 2017
Full Definition(s)
- event CharacterUsedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item)
Description
Thrown whenever a character uses (player clicks on it, or character uses from story/script) an item.
Parameters
- _Character: The character that used the item.
- _Item: The item that was used.
Notes
- If a player clicks on an item that causes a skill to be cast (such as a grenade, special arrow or scroll), this event will be thrown immediately. This means you get it even if the player then decides to cancel the actual casting by, e.g., right-clicking instead of left-clicking on a target.