Difference between revisions of "Osiris/API/CharacterUsedItem"

From Divinity Engine Wiki
Jump to: navigation, search
(link related routines; mention that this event also gets thrown when pre-casting using an item and then cancelling)
m
 
(2 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
* event '''CharacterUsedItem'''(''(CHARACTERGUID)'''''_Character''', ''(ITEMGUID)'''''_Item''')
 
* event '''CharacterUsedItem'''(''(CHARACTERGUID)'''''_Character''', ''(ITEMGUID)'''''_Item''')
 
===== Description =====
 
===== Description =====
Thrown whenever a character uses (player clicks on it, or character uses from story/script) an item whose '''''OnUseActions''''' property includes "Throw an Osiris Event".
+
Thrown whenever a character uses (player clicks on it, or character uses from story/script) an item.
 
===== Parameters =====
 
===== Parameters =====
 
* '''_Character''': The character that used the item.
 
* '''_Character''': The character that used the item.
 
* '''_Item''': The item that was used.
 
* '''_Item''': The item that was used.
 
===== Notes =====
 
===== Notes =====
* If a player clicks on an item that causes a skill to be cast (such as a grenade, special arrow or scroll), this event will be thrown immediately. This means you get it even if the player then decides to cancel the actual casting e.g. by right-clicking instead of left-clicking on a target.
+
* If a player clicks on an item that causes a skill to be cast (such as a grenade, special arrow or scroll), this event will be thrown immediately. This means you get it even if the player then decides to cancel the actual casting by, e.g., right-clicking instead of left-clicking on a target.
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterUsedItemFailed|CharacterUsedItemFailed]]
 
* [[Osiris/API/CharacterUsedItemFailed|CharacterUsedItemFailed]]
Line 14: Line 14:
 
* Helper [[Osiris/Shared/ProcBlockUseOfItem|ProcBlockUseOfItem]]
 
* Helper [[Osiris/Shared/ProcBlockUseOfItem|ProcBlockUseOfItem]]
 
   
 
   
[[Category:Osiris Events]]
+
[[Category:Osiris Events|CharacterUsedItem]]

Latest revision as of 15:08, 19 December 2017

Full Definition(s)
  • event CharacterUsedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item)
Description

Thrown whenever a character uses (player clicks on it, or character uses from story/script) an item.

Parameters
  • _Character: The character that used the item.
  • _Item: The item that was used.
Notes
  • If a player clicks on an item that causes a skill to be cast (such as a grenade, special arrow or scroll), this event will be thrown immediately. This means you get it even if the player then decides to cancel the actual casting by, e.g., right-clicking instead of left-clicking on a target.
See Also