Difference between revisions of "Osiris/API/FadeIn"

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(Documented FadeIn)
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Revision as of 18:00, 6 December 2017

Full Definition(s)
  • call FadeIn((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID)
Description

Fades in the game screen from either black or white to the normal game display for the user that controls _Character. The fade will last for _Seconds seconds; the longer this time, the slower the fade operation.

When the fade operation has finished, a ClearFadeDone event will be thrown.

Notes
  • This call is a more intuitive version of the FadeToBlack call.
  • New in DOS2 Patch 5.
See Also