Osiris/Shared/ProcRemoveAllDialogEntriesForSpeaker: Difference between revisions
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(Created page with "===== Full Definition(s) ===== * PROC '''ProcRemoveAllDialogEntriesForSpeaker'''(''(GUIDSTRING)'''''_NPC''') ===== Description ===== This routine clears all dialogs that were...") |
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Revision as of 15:10, 9 September 2017
Full Definition(s)
- PROC ProcRemoveAllDialogEntriesForSpeaker((GUIDSTRING)_NPC)
Description
This routine clears all dialogs that were defined for _NPC through the DB_Dialogs database.
Return Values
- /
Notes
- Simply undefining a DB_Dialogs() database will not do anything
- Calling this routine will not remove the ability of the player to click on the character to request starting a dialog. Disabling that can be done through SetHasDialog
See Also
- SetHasDialog
- Helper DB_Dialogs