Difference between revisions of "Triggers"

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=== Editing Shape Bounds ===
 
=== Editing Shape Bounds ===
[[File:EditingShapeBounds.png|none]]
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=== Editing Control Points ===
 
=== Editing Control Points ===
[[File:EditingControlPoints.png|none]]
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==== View Gizmo Type ====
 
==== View Gizmo Type ====
[[File:ViewTriggerGizmoTypes.png|500px|none]]
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<sub>The Show Gizmo Type submenu allows you to toggle gizmos by trigger type</sub>
 
<sub>The Show Gizmo Type submenu allows you to toggle gizmos by trigger type</sub>
  
 
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=== View Trigger Shapes ===
 
=== View Trigger Shapes ===
[[File:ViewTriggerShapes.png|500px|none]]
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<sub>The View Trigger Shapes toggle allows you to toggle visualization of trigger bounds</sub>
 
<sub>The View Trigger Shapes toggle allows you to toggle visualization of trigger bounds</sub>
  

Revision as of 09:03, 6 September 2017

Description

For descriptions of the available trigger types, see Triggers. For trigger visualization options, see View Options.


Triggers


Trigger Type 1


Trigger Type 2


Trigger Type 3


Trigger Type 4


Editing Trigger Shapes

There are 2 ways to edit trigger shapes:


Editing Shape Bounds

EditingShapeBounds.png


Editing Control Points

EditingControlPoints.png


View Options

View Gizmos

The View Gizmos button (Ctrl+L) toggles the visibility of gizmos for all trigger types. To toggle the gizmos for individual trigger types, see View Gizmo Type


View Gizmo Type

ViewTriggerGizmoTypes.png

The Show Gizmo Type submenu allows you to toggle gizmos by trigger type


View Trigger Shapes

ViewTriggerShapes.png

The View Trigger Shapes toggle allows you to toggle visualization of trigger bounds


View Trigger Shapes (Ctrl+T) toggles the visualization of trigger bounds in your level.


TriggerShapes.png

4 triggers visualized: a camera lock trigger (poly trigger), a region trigger (box trigger) and 2 player start triggers with their direction