Osiris/API/ObjectLeftCombat: Difference between revisions
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Revision as of 13:52, 8 August 2017
Full Definition(s)
- event ObjectLeftCombat((GUIDSTRING)_Object, (INTEGER)_CombatID)
Description
Thrown when an object (character or item) leaves a combat.
Parameters
- _Object: The object that has left the combat
- _CombatID: A handle that identifies the combat. Should always be > 0.
Notes
- Reasons why characters may leave combat is because they died, because they got too far from the other participants, or because story forced them to leave.