Difference between revisions of "Visual resource panel"

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(Components)
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#: The available animations are managed in the [[Visual resource panel]].
 
#: The available animations are managed in the [[Visual resource panel]].
 
# The visual resource used for previewing.
 
# The visual resource used for previewing.
#: Fill in the name or GUID from a visual resource from the [[Content browser]]
+
#: Fill in the name or GUID from a visual resource from the [[Content browser]].
 
# Randomize buttons for every separate visual element
 
# Randomize buttons for every separate visual element
 
#
 
#

Revision as of 15:17, 19 September 2017

VisualSetWindow StepByStep.png


Description

The visual set window lets you edit the looks of a character piece by piece.


Components

This article references the image at the top of the page


The visual set window consists of the following components:

  1. Available visual resources to choose from per element.
    Set the list yourself by adding/removing/replacing resources.
    Changing the list is only available on a Visual Set resource. Not when opening the visual set of a root template or a specific character in-game.
  2. Available animations for the preview.
    The available animations are managed in the Visual resource panel.
  3. The visual resource used for previewing.
    Fill in the name or GUID from a visual resource from the Content browser.
  4. Randomize buttons for every separate visual element