Difference between revisions of "Scripting relation types"

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This list is purely for values that can be used in script. More information on these values can be found [[Scripting#Variables|here]].<br />
 
The following relation types can be used in behavior scripts:
 
The following relation types can be used in behavior scripts:
 
<ul>
 
<ul>

Revision as of 12:37, 1 March 2018

This list is purely for values that can be used in script. More information on these values can be found here.
The following relation types can be used in behavior scripts:

  • Unknown
  • Ally
  • Enemy
  • Neutral
  • Player
  • Multiplayer
  • Party
  • PlayersNoSummon
  • All