Difference between revisions of "Osiris/API/ItemDestroy"

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* See [[Osiris/API/ObjectExists|ObjectExists]] for information on whether the item will still exist as far as the game engine is concerned after it has been destroyed.
 
* See [[Osiris/API/ObjectExists|ObjectExists]] for information on whether the item will still exist as far as the game engine is concerned after it has been destroyed.
 
===== See Also =====
 
===== See Also =====
 +
* [[Osiris/API/ItemRemove|ItemDestroying]]
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* [[Osiris/API/ItemRemove|ItemDestroyed]]
 
* [[Osiris/API/ItemRemove|ItemRemove]]
 
* [[Osiris/API/ItemRemove|ItemRemove]]
 
* [[Osiris/API/ObjectExists|ObjectExists]]
 
* [[Osiris/API/ObjectExists|ObjectExists]]
  
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[[Category:Osiris Calls|ItemDestroy]]
[[Category:Osiris Calls|ItemSetForceSynch]]
 

Revision as of 11:21, 15 June 2018

Full Definition(s)
  • call ItemDestroy((ITEMGUID)_Item)
Description

This call will destroy the item in game world terms: the item will break, and if any "Destroy Actions" are defined for this item in the side bar (such as transforming to a different root template), these will be performed.

Notes
  • See ObjectExists for information on whether the item will still exist as far as the game engine is concerned after it has been destroyed.
See Also