Difference between revisions of "Osiris/API/DialogAddCharacter"

From Divinity Engine Wiki
Jump to: navigation, search
m (Also removed in DOS2 DE)
 
Line 15: Line 15:
 
[[Category:Osiris Calls|DialogAddCharacter]]
 
[[Category:Osiris Calls|DialogAddCharacter]]
 
[[Category:Osiris Calls (Changed in DOS2DE)|DialogAddCharacter]]
 
[[Category:Osiris Calls (Changed in DOS2DE)|DialogAddCharacter]]
 +
[[Category:Osiris Calls (Removed in DOS2DE)|DialogAddCharacter]]

Latest revision as of 22:19, 28 August 2018

Full Definition(s)
  • call DialogAddCharacter('(INTEGER)_Inst,(CHARACTERGUID)_Character)
Description

Adds player _Character as an observer to the ongoing dialog with ID _Inst. I.e., _Character will follow the dialog along with its participants and will see/hear everything that gets said, but cannot make any choices in the dialog.

Notes
  • Take care that _Character is close enough to the characters participating in the dialog, otherwise you may get visual culling issues in multiplayer.
  • (DOS2DE) Changed to DialogAddActor
See Also