Osiris/API/DialogAddActorAt

From Divinity Engine Wiki
Revision as of 22:12, 28 August 2018 by Tinkerer (talk | contribs) (Changed category to "Added in DOS2DE")
Jump to: navigation, search
Full Definition(s)
  • call DialogAddActorAt((INTEGER)_InstanceID, (CHARACTERGUID)_Actor, (INTEGER)_Index)
Description

Adds an object (character or item) as a dialog speaker by speaker index while dialog is active.

Notes