Osiris/API/DialogAddActor

From Divinity Engine Wiki
Revision as of 18:55, 28 August 2018 by Kevin (talk | contribs) (Created page with "===== Full Definition(s) ===== * call '''DialogAddActor'''(''''(INTEGER)'''''_InstanceID''''',''(CHARACTERGUID)'''''_Actor''') ===== Description ===== Adds character or item '...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Full Definition(s)
  • call DialogAddActor('(INTEGER)_InstanceID,(CHARACTERGUID)_Actor)
Description

Adds character or item _Actor as an observer to the ongoing dialog with ID _InstanceID. I.e., _Actor will follow the dialog along with its participants and will see/hear everything that gets said, but cannot make any choices in the dialog.

Notes
  • Take care that _Actor is close enough to the characters participating in the dialog, otherwise you may get visual culling issues in multiplayer.
  • (DOS2 Classic) Used to be DialogAddCharacter
See Also