Difference between revisions of "Osiris/API/CharacterKilledBy"

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===== Full Definition(s) =====
 
===== Full Definition(s) =====
* event '''CharacterKilledBy'''(''(CHARACTERGUID)'''''_Defender''', ''(CHARACTERGUID)'''''_Attacker''', ''(CHARACTERGUID)'''''_AttackerOwner''')
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* event '''CharacterKilledBy'''(''(CHARACTERGUID)'''''_Defender''', ''(CHARACTERGUID)'''''_AttackerOwner''', ''(CHARACTERGUID)'''''_Attacker''')
 
===== Description =====
 
===== Description =====
 
* Thrown when a character is killed by another character.
 
* Thrown when a character is killed by another character.
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* '''_AttackerOwner''': The character that owns the '''_Attacker '''character.
 
* '''_AttackerOwner''': The character that owns the '''_Attacker '''character.
 
===== Notes =====
 
===== Notes =====
* '''_AttackerOwner '''can be the same character as '''_Attacker'''; '''_AttackOwner '''will be different in the case of summoned characters.
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* '''_AttackerOwner''' can be the same character as '''_Attacker'''; '''_AttackOwner''' will be different in case of summoned characters.
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* The order of the '''_Attacker''' and '''_AttackerOwner''' parameters was originally inverted for this event (even tough the story header may say otherwise). This was fixed in DOS2 Patch 7 and later.
 
===== See Also =====
 
===== See Also =====
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* [[Osiris/API/AttackedByObject|AttackedByObject]]
 
* [[Osiris/API/CharacterDie|CharacterDie]]
 
* [[Osiris/API/CharacterDie|CharacterDie]]
 
* [[Osiris/API/CharacterDied|CharacterDied]]
 
* [[Osiris/API/CharacterDied|CharacterDied]]
 
* [[Osiris/API/CharacterDieImmediate|CharacterDieImmediate]]
 
* [[Osiris/API/CharacterDieImmediate|CharacterDieImmediate]]
 
* [[Osiris/API/CharacterBlockedBy|CharacterBlockedBy]]
 
* [[Osiris/API/CharacterBlockedBy|CharacterBlockedBy]]
* [[Osiris/API/CharacterKilledByCharacter|CharacterKilledByCharacter]]
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* [[Osiris/API/CharacterCriticalHitBy|CharacterCriticalHitBy]]
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* [[Osiris/API/CharacterKilledByCharacter|CharacterKilledByCharacter]]  
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* [[Osiris/API/CharacterMissedBy|CharacterMissedBy]]
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[[Category:Osiris Events|CharacterKilledBy]]
 
[[Category:Osiris Events|CharacterKilledBy]]

Latest revision as of 14:00, 8 October 2018

Full Definition(s)
  • event CharacterKilledBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackerOwner, (CHARACTERGUID)_Attacker)
Description
  • Thrown when a character is killed by another character.
Parameters
  • _Defender: The character that was killed.
  • _Attacker: The character that killed _Defender.
  • _AttackerOwner: The character that owns the _Attacker character.
Notes
  • _AttackerOwner can be the same character as _Attacker; _AttackOwner will be different in case of summoned characters.
  • The order of the _Attacker and _AttackerOwner parameters was originally inverted for this event (even tough the story header may say otherwise). This was fixed in DOS2 Patch 7 and later.
See Also