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Revision as of 12:58, 8 October 2018 by Tinkerer (talk | contribs) (Fixed order of _Attacker and _AttackerOwner parameters)
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Full Definition(s)
  • event CharacterCriticalHitBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackerOwner, (CHARACTERGUID)_Attacker)
  • Thrown when a character receives a critical hit from an attack of another character.
  • _Defender: The character that received/defended the attack.
  • _Attacker: The character that attacked the _Defender.
  • _AttackerOwner: The character that owns the _Attacker character.
  • _AttackerOwner can be the same character as _Attacker, _AttackOwner will be different in the case of summoned characters.
See Also