Osiris/API/CharacterCanReactToCrime

From Divinity Engine Wiki
Revision as of 17:03, 28 August 2018 by Kevin (talk | contribs) (Created page with "===== Full Definition(s) ===== * call '''CharacterCanReactToCrime'''('''[in]'''''(CHARACTERGUID)'''''_character''', '''[in]'''''(STRING)'''''_crimeType''', '''[out]'''''(INTEG...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Full Definition(s)
  • call CharacterCanReactToCrime([in](CHARACTERGUID)_character, [in](STRING)_crimeType, [out](INTEGER)_bool)
Description

Checks if character can react to a crime type.

Notes
  • _crimeType: Name of the crime from crimes table.