Difference between revisions of "Osiris/API/CharacterBlockedBy"

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(Osiris Core APIs)
 
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===== Full Definition(s) =====
 
===== Full Definition(s) =====
* event '''CharacterBlokedBy'''(''(CHARACTERGUID)'''''_Defender''', ''(CHARACTERGUID)'''''_Attacker''', ''(CHARACTERGUID)'''''_AttackerOwner''')
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* event '''CharacterBlockedBy'''(''(CHARACTERGUID)'''''_Defender''', ''(CHARACTERGUID)'''''_AttackerOwner''', ''(CHARACTERGUID)'''''_Attacker''')
 
===== Description =====
 
===== Description =====
Thrown when a character blocks an attack from another character.<u> </u>
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Thrown when a character blocks an attack from another character.
 
===== Parameters =====
 
===== Parameters =====
 
* '''_Defender''': The character that received/defended the attack.
 
* '''_Defender''': The character that received/defended the attack.
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* '''_AttackerOwner''': The character that owns the '''_Attacker''' character.
 
* '''_AttackerOwner''': The character that owns the '''_Attacker''' character.
 
===== Notes =====
 
===== Notes =====
* '''_AttackerOwner '''can be the same character as '''_Attacker''', '''_AttackOwner '''will be different in the case of summoned characters.
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* '''_AttackerOwner '''can be the same character as '''_Attacker'''; '''_AttackOwner ''' will be different in the case of summoned characters.
 
===== See Also =====
 
===== See Also =====
* [[Osiris/API/CharacterMissedBy]]
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* [[Osiris/API/AttackedByObject|AttackedByObject]]
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* [[Osiris/API/CharacterCriticalHitBy|CharacterCriticalHitBy]]
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* [[Osiris/API/CharacterKilledBy|CharacterKilledBy]]
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* [[Osiris/API/CharacterMissedBy|CharacterMissedBy]]
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* [[Osiris/API/CharacterTemplateKilledByCharacter|CharacterTemplateKilledByCharacter]]
 
   
 
   
[[Category:Osiris Events]]
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[[Category:Osiris Events|CharacterBlockedBy]]

Latest revision as of 14:59, 25 February 2018

Full Definition(s)
  • event CharacterBlockedBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackerOwner, (CHARACTERGUID)_Attacker)
Description

Thrown when a character blocks an attack from another character.

Parameters
  • _Defender: The character that received/defended the attack.
  • _Attacker: The character that attacked the _Defender.
  • _AttackerOwner: The character that owns the _Attacker character.
Notes
  • _AttackerOwner can be the same character as _Attacker; _AttackOwner will be different in the case of summoned characters.
See Also