Osiris/Shared/ProcCharacterFollowCharacter
From Divinity Engine Wiki
Full Definition(s)
- PROC ProcCharacterFollowCharacter((CHARACTERGUID)_Char,(CHARACTERGUID)_Target)
Description
Same as the Osiris call CharacterFollowCharacter, except that it also first automatically cancels _Char from following if it was already following someone else. Additionally, it stops the following behaviour when _Char gets involved in combat and resumes it afterwards.
Notes
- Stop following through ProcCharacterStopFollow.