Osiris/Shared/PROC Follow

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Full Definition(s)
  • PROC ProcCharacterFollowCharacter((CHARACTERGUID)_Char,(CHARACTERGUID)_Target)
Description

Same as the Osiris call CharacterFollowCharacter, except that it also first automatically cancels _Char from following if it was already following someone else. Additionally, it stops the following behaviour when _Char gets involved in combat and resumes it afterwards.

Notes
See Also