Osiris/API/HasLineOfSight
From Divinity Engine Wiki
Full Definition(s)
- call CharacterIgnoreActiveCrimes([in](GUIDSTRING)_source, [in](GUIDSTRING)_target, [out](INTEGER)_bool)
Description
Checks if there's a line of sight between source and target.
Basically, a simple 3D line check.
Doesn't take into account sneaking, statuses or anything else.