Osiris/API/CharacterKilledBy
From Divinity Engine Wiki
Full Definition(s)
- event CharacterKilledBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_Attacker, (CHARACTERGUID)_AttackerOwner)
Description
- Thrown when a character is killed by another character.
Parameters
- _Defender: The character that was killed.
- _Attacker: The character that killed _Defender.
- _AttackerOwner: The character that owns the _Attacker character.
Notes
- _AttackerOwner can be the same character as _Attacker; _AttackOwner will be different in case of summoned characters.
- Compared to similar calls such as CharacterBlockedBy and CharacterCriticalHitBy, the order of the _Attacker and _AttackerOwner parameters is inverted for this event (even tough the story header may say otherwise). This will be changed/fixed in a future version.