Osiris/API/CharacterLookAt
From Divinity Engine Wiki
Full Definition(s)
- call CharacterLookAt((GUIDSTRING)_Character, (GUIDSTRING)_Target, (INTEGER)_SnapToTarget)
Description
Makes the character _Character turn and look at object _Target, which may be a character, item or trigger. If _SnapToTarget is 0, _Character will fluently turn until it faces _Target. If _SnapToTarget is 1, _Character will immediately snap to the target orientation.
Notes
- /