Osiris/API/CharacterSetHitpointsPercentage
From Divinity Engine Wiki
Full Definition(s)
- call CharacterSetHitpointsPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage)
Description
Sets the hit points percentage of _Character to _Percentage.
Notes
- By default, when a character leaves combat its hit points will regenerate to 100% after a few seconds due to a reaction in the DefaultCharacter behaviour script. You can prevent this by setting the object flag GLO_BlockRegenAfterCombat on a character.