Osiris/API/SetStoryEvent
From Divinity Engine Wiki
Full Definition(s)
- call SetStoryEvent((GUIDSTRING)_Object, (STRING)_Event)
Description
Sends the event _Event to the object _Object. _Object can either be a CHARACTERGUID or an ITEMGUID.
Notes
- The event can be caught using the StoryEvent API, and also using the behaviour script CharacterEvent and ItemEvent events.