Osiris/API/ItemSetCanInteract
From Divinity Engine Wiki
Full Definition(s)
- call ItemSetCanInteract((ITEMGUID)_Item, (INTEGER)_Bool)
Description
Makes the item interactable if _Bool is 1 and non-interactable if _Bool is 0.
Notes
For items with a defined Use Action, that actions is enabled or disabled. If no specific Use Action is defined, using the item will only send a use event to Osiris, equivalent to the Story Use Use Action.