Use Action:Door
From Divinity Engine Wiki
Use Action Name
- Door
Use Action Parameters
- Secret: If set to True, the door is considered 'secret' and pathfinding will not happen through it.
Description
This item opens and closes (using its open and close animations) when used.
If Secret is set to True, pathfinding will not move through it, as it is considered hidden. It will still behave like a normal door unless behaviour script or story changes this, however.
Use Action Display Name
- Use