Osiris/API/CharacterIsPlayer

From Divinity Engine Wiki
Revision as of 21:11, 28 November 2017 by Tinkerer (talk | contribs) (Fixed CharacterFollowCharacter/CharacterAddToPlayerCharacter mixup)
Jump to: navigation, search
Full Definition(s)
  • query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description

Returns whether _Character is player-controlled.

Return Values
  • Success/Failure: Fails if _Character does not exist.
  • _Bool: 1 if _Character is player-controlled, 0 if not.
Notes
See Also