Systems
From Divinity Engine Wiki
AI grid: surfaces, walkables, ...
Combat AI
Decals (Coming Soon)
Entity types (Work In Progress)
Interaction modes (Coming Soon)
Light probes
Modding: internal system
Osiris: story scripting (Work In Progress)
Resources (Work In Progress)
Scripting
Root and local templates
Triggers
Contents
- 1 AI grid: surfaces, walkables, ...
- 2 Combat AI
- 3 Decals (Coming Soon)
- 4 Entity types (Work In Progress)
- 5 Interaction modes (Coming Soon)
- 6 Light probes
- 7 Modding: internal system
- 8 Osiris: story scripting (Work In Progress)
- 9 Resources (Work In Progress)
- 10 Scripting
- 11 Root and local templates, how do they work?
- 12 Triggers (Work In Progress)