Scripting relation types

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Revision as of 11:33, 11 September 2017 by Rimevan (talk | contribs) (Created page with "The following relation types can be used in behavior scripts: <ul> <li>Unknown</li> <li>Ally</li> <li>Enemy</li> <li>Neutral</li> <li>Player</li> <li>Multiplayer</li> <li>Part...")
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The following relation types can be used in behavior scripts:

  • Unknown
  • Ally
  • Enemy
  • Neutral
  • Player
  • Multiplayer
  • Party
  • PlayersNoSummon
  • All