Systems
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Contents
1
AI grid: surfaces, walkables, ...
2
Combat AI
3
Decals
4
Entity types (WIP)
5
Interaction modes
6
Light probes
7
Modding: internal system
8
Osiris: story scripting (WIP)
9
Resources (WIP)
10
Scripting
11
Root and local templates, how do they work?
12
Triggers (WIP)
AI grid: surfaces, walkables, ...
Combat AI
Decals
Entity types
(WIP)
Interaction modes
Light probes
Modding: internal system
Osiris: story scripting
(WIP)
Resources
(WIP)
Scripting
Root and local templates, how do they work?
Triggers
(WIP)
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