Systems
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Contents
1
AI grid: surfaces, walkables, ...
2
Decals
3
Entity types (WIP)
4
Interaction modes
5
Light probes (WIP)
6
Modding: internal system
7
Osiris: story scripting (WIP)
8
Resources (WIP)
9
Scripting
10
Root and local templates, how do they work?
11
Triggers (WIP)
AI grid: surfaces, walkables, ...
Decals
Entity types
(WIP)
Interaction modes
Light probes
(WIP)
Modding: internal system
Osiris: story scripting
(WIP)
Resources
(WIP)
Scripting
Root and local templates, how do they work?
Triggers
(WIP)
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