Osiris/API/StoryEvent
From Divinity Engine Wiki
Full Definition(s)
- event StoryEvent((GUIDSTRING)_Object, (STRING)_Event)
Description
Thrown whenever an object receives an event. These events may come from SetStoryEvent, but many other APIs also throw events to objects and all of these can be caught using this event.
Parameters
- _Object: The object that received the event. Can either be a CHARACTERGUID or an ITEMGUID.
- _Event: The name of the event.
Notes
- /