Osiris/API/IterateUsers
From Divinity Engine Wiki
Full Definition(s)
- call IterateUsers((STRING)_Event)
Description
Throws a user event for each user in the game.
Notes
- No special event is thrown after the last user has been iterated. You can use GetUserCount in advance to record the number of users and decrease it every time you get a user event, but keep in mind this creates a (very unlikely) race condition in case someone connects while the events are still firing.