Part 3: shaping your terrain

From Divinity Engine Wiki
Revision as of 15:08, 20 September 2017 by Jbotteram (talk | contribs)
Jump to: navigation, search

This article is part of a series on how to create and edit a terrain.

Part 1: creating a terrain object
Part 2: resizing a terrain object
Part 3: shaping your terrain
Part 4: painting your terrain

This article describes how to shape your terrain.


Description

The following tools allow you to sculpt your terrain:

  • InteractionMode TerrainRaise.png Raise
    Raise terrain height
  • InteractionMode TerrainLower.png Lower
    Lower terrain height
  • InteractionMode TerrainFlatten.png Flatten
    Flatten terrain height
  • InteractionMode TerrainSmooth.png Smooth
    Smooth terrain
  • InteractionMode TerrainSlope.png Slope
    Create a slope on the terrain from point A to B
  • InteractionMode TerrainCut.png Cut
    Cut 1x1 meter cells out of the terrain


Shaping your terrain

Step 1: raising


Step 2: flattening


Step 3: smoothing


Step 4: lowering