Osiris/API/DialogAddCharacter
From Divinity Engine Wiki
Full Definition(s)
- call DialogAddCharacter('(INTEGER)_Inst,(CHARACTERGUID)_Character)
Description
Adds player _Character as an observer to the ongoing dialog with ID _Inst. I.e., _Character will follow the dialog along with its participants and will see/hear everything that gets said, but cannot make any choices in the dialog.
Notes
- Take care that _Character is close enough to the characters participating in the dialog, otherwise you may get visual culling issues in multiplayer.
See Also
- Helper Proc_StartDialog