Difference between revisions of "Talk:Triggers"
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A trigger that broadcasts an event entered or exited. These triggers are automatically [[Osiris/API/TriggerRegisterForCharacter|registered]] for all characters (player or not) and items in the game. | A trigger that broadcasts an event entered or exited. These triggers are automatically [[Osiris/API/TriggerRegisterForCharacter|registered]] for all characters (player or not) and items in the game. | ||
:Thanks, fixed! [[User:Tinkerer|Tinkerer]] ([[User talk:Tinkerer|talk]]) | :Thanks, fixed! [[User:Tinkerer|Tinkerer]] ([[User talk:Tinkerer|talk]]) | ||
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+ | == Suggestions / Requests == | ||
+ | |||
+ | Could we get a blurb about how polygon shape triggers need control points to form their shape, and you create these by clicking the + button with the trigger selected, then clicking in the scene? | ||
+ | |||
+ | Additionally the "View -> Trigger Shapes" option is gone from the view menu in the DE version of the editor, replaced with the Show selected/Show/hide all triggers visibility buttons to the side of the game view. This makes the current View -> Trigger Shapes screenshot a bit outdated. | ||
+ | Thanks. | ||
+ | |||
+ | [[User:LaughingLeader|LaughingLeader]] ([[User talk:LaughingLeader|talk]]) 00:06, 12 September 2019 (CEST) |
Latest revision as of 23:06, 11 September 2019
The section for event triggers should be updated, the description should include items as event triggers also generate item events:
Event Trigger
A trigger that broadcasts an event entered or exited. These triggers are automatically registered for all characters (player or not) and items in the game.
Suggestions / Requests
Could we get a blurb about how polygon shape triggers need control points to form their shape, and you create these by clicking the + button with the trigger selected, then clicking in the scene?
Additionally the "View -> Trigger Shapes" option is gone from the view menu in the DE version of the editor, replaced with the Show selected/Show/hide all triggers visibility buttons to the side of the game view. This makes the current View -> Trigger Shapes screenshot a bit outdated. Thanks.
LaughingLeader (talk) 00:06, 12 September 2019 (CEST)