Difference between revisions of "Osiris/API/OnStageChanged"

From Divinity Engine Wiki
Jump to: navigation, search
(Created page with "===== Full Definition(s) ===== * event '''OnStageChanged'''(''(GUIDSTRING)'''''_Object''', ''(INTEGER)'''''_Bool''') ===== Description ===== Sent when an object (character or...")
 
m
 
Line 2: Line 2:
 
* event '''OnStageChanged'''(''(GUIDSTRING)'''''_Object''', ''(INTEGER)'''''_Bool''')
 
* event '''OnStageChanged'''(''(GUIDSTRING)'''''_Object''', ''(INTEGER)'''''_Bool''')
 
===== Description =====
 
===== Description =====
Sent when an object (character or item) is set on/off stage.
+
Sent when an object (character or item) is set on/off-stage.
 +
===== Parameters =====
 +
* '''_Object''': The object that that was placed on/off-stage.
 +
* '''_Bool''': '''1''' if it was placed on-stage, '''0''' if it was placed off-stage.
 +
===== Notes =====
 +
* /
 +
===== See Also =====
 +
* [[Osiris/API/SetOnStage|SetOnStage]]
 +
 
  
 
[[Category:Osiris Events|OnStageChanged]]
 
[[Category:Osiris Events|OnStageChanged]]
 
[[Category:Osiris Events (Added in DOS2DE)|OnStageChanged]]
 
[[Category:Osiris Events (Added in DOS2DE)|OnStageChanged]]

Latest revision as of 08:51, 21 February 2019

Full Definition(s)
  • event OnStageChanged((GUIDSTRING)_Object, (INTEGER)_Bool)
Description

Sent when an object (character or item) is set on/off-stage.

Parameters
  • _Object: The object that that was placed on/off-stage.
  • _Bool: 1 if it was placed on-stage, 0 if it was placed off-stage.
Notes
  • /
See Also