Osiris/API/AttributeGetDifficultyLevelMappedValue: Difference between revisions

From Divinity Engine Wiki
Jump to navigation Jump to search
(Created page with "===== Full Definition(s) ===== * call '''AttributeGetDifficultyLevelMappedValue'''('''[in]'''''(STRING)'''''_difficulty''', '''[in]'''''(INTEGER)'''''_level''', '''[out]'''''(...")
 
mNo edit summary
 
Line 1: Line 1:
===== Full Definition(s) =====
===== Full Definition(s) =====
* call '''AttributeGetDifficultyLevelMappedValue'''('''[in]'''''(STRING)'''''_difficulty''', '''[in]'''''(INTEGER)'''''_level''', '''[out]'''''(INTEGER)'''''_AttributeValue''')
* call '''AttributeGetDifficultyLevelMappedValue'''('''[in]'''''(STRING)'''''_Difficulty''', '''[in]'''''(INTEGER)'''''_Level''', '''[out]'''''(INTEGER)'''''_AttributeValue''')
===== Description =====
===== Description =====
Returns a level-mapped value of a primary attribute.
Returns a level-mapped value of a primary attribute that corresponds to how'''_Difficulty''' it would be for a character of level '''_Level''' to pass an attribute check.
===== Return Values =====
* '''Success/Failure''': Fails if '''_Difficulty''' is invalid.
* '''_AttributeValue''': The required value of the attribute.
===== Notes =====
===== Notes =====
* The accepted input strings for '''_difficulty''' are:
* The accepted input strings for '''_difficulty''' are:
Line 13: Line 16:
| Hard
| Hard
|}
|}
 
===== See Also =====
* [[Osiris/API/Osiris/API/CharacterGetAttribute|CharacterGetAttribute]]
* Helper [[Osiris/Shared/DB_GLO_Attribute_Check_AgainstLevel]]
* Helper [[Osiris/Shared/DB_GLO_Attribute_Check_AgainstSpeaker]]


[[Category:Osiris Queries|AttributeGetDifficultyLevelMappedValue]]
[[Category:Osiris Queries|AttributeGetDifficultyLevelMappedValue]]
[[Category:Osiris Queries (Added in DOS2DE)|AttributeGetDifficultyLevelMappedValue]]
[[Category:Osiris Queries (Added in DOS2DE)|AttributeGetDifficultyLevelMappedValue]]

Latest revision as of 10:52, 1 November 2018

Full Definition(s)
  • call AttributeGetDifficultyLevelMappedValue([in](STRING)_Difficulty, [in](INTEGER)_Level, [out](INTEGER)_AttributeValue)
Description

Returns a level-mapped value of a primary attribute that corresponds to how_Difficulty it would be for a character of level _Level to pass an attribute check.

Return Values
  • Success/Failure: Fails if _Difficulty is invalid.
  • _AttributeValue: The required value of the attribute.
Notes
  • The accepted input strings for _difficulty are:
Easy
Normal
Hard
See Also