Difference between revisions of "Osiris/API/AddEntryToCustomBook"
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===== Notes ===== | ===== Notes ===== | ||
* '''_Bookname''' is an arbitrary identifier of your choice. It does not have to correspond to any in-game item or translated string. | * '''_Bookname''' is an arbitrary identifier of your choice. It does not have to correspond to any in-game item or translated string. | ||
− | * If you try to add | + | * If you try to add the same translated string key multiple times to the same book, nothing will happen after the first time. |
===== See Also ===== | ===== See Also ===== | ||
*[[Osiris/API/OpenCustomBookUI|OpenCustomBookUI]] | *[[Osiris/API/OpenCustomBookUI|OpenCustomBookUI]] |
Revision as of 13:02, 9 October 2018
Full Definition(s)
- call AddEntryToCustomBook((STRING)_Bookname, (STRING)_Entryname)
Description
If a custom book with the identifier _Bookname does not yet exist, internally creates a new "custom book" with that identifier.
Next, adds the text associated with the translated string key _Entryname to the existing text of _Bookname.
Notes
- _Bookname is an arbitrary identifier of your choice. It does not have to correspond to any in-game item or translated string.
- If you try to add the same translated string key multiple times to the same book, nothing will happen after the first time.