Difference between revisions of "Osiris/API/DialogAddActorAt"

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(Created page with "===== Full Definition(s) ===== * call '''DialogAddActorAt'''(''(INTEGER)'''''_InstanceID''', ''(CHARACTERGUID)'''''_Actor''', ''(INTEGER)'''''_Index''') ===== Description ====...")
 
m (Changed category to "Added in DOS2DE")
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Adds an object (character or item) as a dialog speaker by speaker index while dialog is active.
 
Adds an object (character or item) as a dialog speaker by speaker index while dialog is active.
 
===== Notes =====
 
===== Notes =====
* (DOS2 Classic) Used to be [[Osiris/API/DialogAddActorAt|DialogAddCharacterAt]].
+
* (DOS2 Classic) Used to be [[Osiris/API/DialogAddCharacterAt|DialogAddCharacterAt]].
 
    
 
    
 
[[Category:Osiris Calls|DialogAddActorAt]]
 
[[Category:Osiris Calls|DialogAddActorAt]]
[[Category:Osiris Calls (Changed in DOS2DE)|DialogAddActorAt]]
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[[Category:Osiris Calls (Added in DOS2DE)|DialogAddActorAt]]

Revision as of 21:12, 28 August 2018

Full Definition(s)
  • call DialogAddActorAt((INTEGER)_InstanceID, (CHARACTERGUID)_Actor, (INTEGER)_Index)
Description

Adds an object (character or item) as a dialog speaker by speaker index while dialog is active.

Notes