Difference between revisions of "Osiris/API/DialogAddActorAt"
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(Created page with "===== Full Definition(s) ===== * call '''DialogAddActorAt'''(''(INTEGER)'''''_InstanceID''', ''(CHARACTERGUID)'''''_Actor''', ''(INTEGER)'''''_Index''') ===== Description ====...") |
m (Changed category to "Added in DOS2DE") |
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Adds an object (character or item) as a dialog speaker by speaker index while dialog is active. | Adds an object (character or item) as a dialog speaker by speaker index while dialog is active. | ||
===== Notes ===== | ===== Notes ===== | ||
− | * (DOS2 Classic) Used to be [[Osiris/API/ | + | * (DOS2 Classic) Used to be [[Osiris/API/DialogAddCharacterAt|DialogAddCharacterAt]]. |
[[Category:Osiris Calls|DialogAddActorAt]] | [[Category:Osiris Calls|DialogAddActorAt]] | ||
− | [[Category:Osiris Calls ( | + | [[Category:Osiris Calls (Added in DOS2DE)|DialogAddActorAt]] |
Revision as of 21:12, 28 August 2018
Full Definition(s)
- call DialogAddActorAt((INTEGER)_InstanceID, (CHARACTERGUID)_Actor, (INTEGER)_Index)
Description
Adds an object (character or item) as a dialog speaker by speaker index while dialog is active.
Notes
- (DOS2 Classic) Used to be DialogAddCharacterAt.