Difference between revisions of "Osiris/API/EndTurn"
From Divinity Engine Wiki
(Created page with "===== Full Definition(s) ===== * call '''EndTurn'''(''(GUIDSTRING)'''''_Target''') ===== Description ===== Immediately ends the turn of '''_Target'''. ===== See Also ===== * [...") |
|||
Line 3: | Line 3: | ||
===== Description ===== | ===== Description ===== | ||
Immediately ends the turn of '''_Target'''. | Immediately ends the turn of '''_Target'''. | ||
+ | ===== Notes ===== | ||
+ | * If you want to skip the next turn of a certain item (or character), add it to the '''DB_CharacterSkipTurn''' database. You can add the item directly to the database or set the flag '''GEN_EndTurn''' on the item. | ||
===== See Also ===== | ===== See Also ===== | ||
* [[Osiris/API/CombatStarted|CombatStarted]] | * [[Osiris/API/CombatStarted|CombatStarted]] |
Latest revision as of 20:14, 5 July 2018
Full Definition(s)
- call EndTurn((GUIDSTRING)_Target)
Description
Immediately ends the turn of _Target.
Notes
- If you want to skip the next turn of a certain item (or character), add it to the DB_CharacterSkipTurn database. You can add the item directly to the database or set the flag GEN_EndTurn on the item.