Difference between revisions of "Osiris/API/CharacterGetEquippedShield"

From Divinity Engine Wiki
Jump to: navigation, search
(Created page with "===== Full Definition(s) ===== * query '''CharacterGetEquippedShield'''('''''[in]'''(CHARACTERGUID)'''''_Character''',''''' [out]'''''(''GUIDSTRING'')'''_ItemGUID''') ===== De...")
 
 
Line 2: Line 2:
 
* query '''CharacterGetEquippedShield'''('''''[in]'''(CHARACTERGUID)'''''_Character''',''''' [out]'''''(''GUIDSTRING'')'''_ItemGUID''')
 
* query '''CharacterGetEquippedShield'''('''''[in]'''(CHARACTERGUID)'''''_Character''',''''' [out]'''''(''GUIDSTRING'')'''_ItemGUID''')
 
===== Description =====
 
===== Description =====
Returns in '''_ItemGUID''' the weapon wielded by '''_Character''' in their left hand.
+
Returns in '''_ItemGUID''' the shield wielded by '''_Character''' in their left hand.
 
===== Return Values =====
 
===== Return Values =====
 
* '''Success/Failure''': Fails if '''_Character''' does not exist, or if the character has no item in their left hand.
 
* '''Success/Failure''': Fails if '''_Character''' does not exist, or if the character has no item in their left hand.
* '''_ItemGuid''': The weapon equipped by '''_Character''' in their off (left) hand.
+
* '''_ItemGuid''': The shield equipped by '''_Character''' in their off (left) hand.
 
===== Notes =====
 
===== Notes =====
* This is equivalent to [[Osiris/API/CharacterGetEquippedItem|CharacterGetEquippedItem]] for the '''Shield''' slot.
+
* This is similar to [[Osiris/API/CharacterGetEquippedItem|CharacterGetEquippedItem]] for the '''Shield''' slot, except '''only''' for shield items.
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterUnequipItem|CharacterUnequipItem]]
 
* [[Osiris/API/CharacterUnequipItem|CharacterUnequipItem]]

Latest revision as of 17:30, 17 February 2018

Full Definition(s)
  • query CharacterGetEquippedShield([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID)
Description

Returns in _ItemGUID the shield wielded by _Character in their left hand.

Return Values
  • Success/Failure: Fails if _Character does not exist, or if the character has no item in their left hand.
  • _ItemGuid: The shield equipped by _Character in their off (left) hand.
Notes
See Also