Difference between revisions of "Osiris/API/ShowError"
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− | + | ===== Full Definition(s) ===== | |
+ | * call '''ShowError'''(''(CHARACTER)'''''_character''', ''(STRING)'''''_error''') | ||
+ | ===== Description ===== | ||
+ | Shows an error message to whoever the provided '''_character''' belongs. | ||
+ | ===== Notes ===== | ||
+ | * The accepted error types are the following errors: | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Error !! Message | ||
+ | |- | ||
+ | | CannotReach || Can't reach | ||
+ | |- | ||
+ | | CannotUseLadders || Can't climb | ||
+ | |- | ||
+ | | CannotInteract || Can't use | ||
+ | |- | ||
+ | | FullyEncumbered || Can't move: Encumbered | ||
+ | |- | ||
+ | | Crippled || Can't move: Crippled | ||
+ | |- | ||
+ | | Enwebbed || Can't move: Enwebbed | ||
+ | |- | ||
+ | | Entangled || Can't move: Entangled | ||
+ | |- | ||
+ | | ZeroSpeed || Movement Speed is 0. | ||
+ | |- | ||
+ | | NotEnoughAP || Not enough AP | ||
+ | |- | ||
+ | | InvalidTarget || Target is invalid | ||
+ | |- | ||
+ | | TooFar || Target is too far | ||
+ | |- | ||
+ | | TooHeavy || Target is too heavy | ||
+ | |- | ||
+ | | OutOfSight || Target is out of sight | ||
+ | |- | ||
+ | | LadderBlocked || Ladder is blocked | ||
+ | |- | ||
+ | | Polymorphed || You cannot do this in your current form! | ||
+ | |- | ||
+ | | Disarmed || Character is disarmed | ||
+ | |- | ||
+ | | CantSee || Can't see! | ||
+ | |- | ||
+ | | NotEnoughSpace || Not enough space! | ||
+ | |- | ||
+ | | NotEnoughStrength || Not enough strength! | ||
+ | |- | ||
+ | | TargetBlocked || Target is blocked! | ||
+ | |} | ||
+ | [[Category:Osiris Calls|ShowError]] |
Revision as of 11:49, 9 January 2018
Full Definition(s)
- call ShowError((CHARACTER)_character, (STRING)_error)
Description
Shows an error message to whoever the provided _character belongs.
Notes
- The accepted error types are the following errors:
Error | Message |
---|---|
CannotReach | Can't reach |
CannotUseLadders | Can't climb |
CannotInteract | Can't use |
FullyEncumbered | Can't move: Encumbered |
Crippled | Can't move: Crippled |
Enwebbed | Can't move: Enwebbed |
Entangled | Can't move: Entangled |
ZeroSpeed | Movement Speed is 0. |
NotEnoughAP | Not enough AP |
InvalidTarget | Target is invalid |
TooFar | Target is too far |
TooHeavy | Target is too heavy |
OutOfSight | Target is out of sight |
LadderBlocked | Ladder is blocked |
Polymorphed | You cannot do this in your current form! |
Disarmed | Character is disarmed |
CantSee | Can't see! |
NotEnoughSpace | Not enough space! |
NotEnoughStrength | Not enough strength! |
TargetBlocked | Target is blocked! |