Difference between revisions of "Osiris/API/GenerateTreasure"
From Divinity Engine Wiki
(Created page with "===== Full Definition(s) ===== * call '''GenerateTreasure'''(''(ITEMGUID)'''''_Item''', ''(STRING)'''''_TreasureID''', ''(INTEGER)'''''_Level''', ''(CHARACTERGUID)'''''_Charac...") |
m |
||
Line 12: | Line 12: | ||
*[[Treasure_Tables|Treasure Table]] | *[[Treasure_Tables|Treasure Table]] | ||
− | [[Category:Osiris Calls| | + | [[Category:Osiris Calls|GenerateTreasure]] |
Revision as of 12:31, 8 January 2018
Full Definition(s)
- call GenerateTreasure((ITEMGUID)_Item, (STRING)_TreasureID, (INTEGER)_Level, (CHARACTERGUID)_Character)
Description
Generates treasure from the _TreasureID treasure table and puts the item(s) generated in the _Item's inventory.
- If the _Level is greater than or equal to 0, it will be used to generate treasure.
- If the _Level is less than 0, if the item is set (in the sidebar) to Use Party Level For Treasure, the highest level in the _Character 's party is used.
- If the _Level is less than 0, and Use Party Level For Treasure is false, the item's Treasure Level setting is used.
- If the Treasure Level setting is also less than 0, the level of the nearest character is used.
Notes
- /