Osiris/API/FadeToBlack: Difference between revisions
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* [[Osiris/API/ClearFadeDone|ClearFadeDone]] | * [[Osiris/API/ClearFadeDone|ClearFadeDone]] | ||
[[Category:Osiris Calls]] | [[Category:Osiris Calls|FadeToBlack]] |
Revision as of 15:21, 19 December 2017
Full Definition(s)
- call FadeToBlack((CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToBlack, (STRING)_FadeID)
Description
Fades the screen either from or to black for the user that controls _Character. The fade will last for _Seconds seconds; the longer this time, the slower the fade operation. Important: for backwards compatibility, the _ToBlack parameter behaves opposite of what you would expect. Passing 0 as this value will fade a regular game screen to black, while passing 1 will fade from a blacked-out screen back to normal. If you faded to black, once the fade operation has finished a FadeDone event will be raised. If you faded from black, once the fade operation has finished a ClearFadeDone event will be raised
Notes
- Only call this routine for one character per user.