Osiris/API/CharacterLaunchIteratorAroundCharacter: Difference between revisions

From Divinity Engine Wiki
Jump to navigation Jump to search
m (Refer to story event)
mNo edit summary
Line 9: Line 9:
* [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]]
* [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]]
    
    
[[Category:Osiris Calls]]
[[Category:Osiris Calls|CharacterLaunchIteratorAroundCharacter]]

Revision as of 15:15, 19 December 2017

Full Definition(s)
  • call CharacterLaunchIteratorAroundCharacter((CHARACTERGUID)_Character, (REAL)_Radius, (STRING)_Event)
Description

Causes story event _Event to be thrown for every character within _Radius meters of _Character. Once the last such character has been iterated, an additional story event _Event will be thrown for object NULL_00000000-0000-0000-0000-000000000000, so that you can perform any necessary cleanup or finalise processing.

Notes
  • As mentioned in the description, this will only iterate over characters.
See Also