Osiris/API/ItemGetOwner: Difference between revisions

From Divinity Engine Wiki
Jump to navigation Jump to search
No edit summary
(Undo revision 5028 by LarIlya (talk))
 
Line 1: Line 1:
===== Full Definition(s) =====
===== Full Definition(s) =====
* query '''ItemGetOriginalOwner'''('''''[in]'''(ITEMGUID)'''''_Item''', '''''[in]'''(CHARACTERGUID)'''''_Character''')
* query '''ItemGetOwner'''('''''[in]'''(ITEMGUID)'''''_Item''', '''''[in]'''(CHARACTERGUID)'''''_Character''')
===== Description =====
===== Description =====
Returnes the Owner of the '''_Item''' as '''_Character''', which is the last character to have the item in their inventory. This can be overridden through [[Osiris/API/ItemSetOwner|ItemSetOwner]].
Returnes the Owner of the '''_Item''' as '''_Character''', which is the last character to have the item in their inventory. This can be overridden through [[Osiris/API/ItemSetOwner|ItemSetOwner]].
===== Return Values =====
===== Return Values =====
* '''Success/Failure''': Fails if the '''_Item''' does not exist.
* '''Success/Failure''': Fails if the '''_Item''' does not exist.
* '''_Character''': The original owner of the item.
* '''_Character''': The owner of the item.
===== Notes =====
* An item's Owner is cleared when that Owner dies.
===== See Also =====
===== See Also =====
*[[Osiris/API/ItemSetOnlyOwnerCanUse|ItemSetOnlyOwnerCanUse]]
*[[Osiris/API/ItemSetOnlyOwnerCanUse|ItemSetOnlyOwnerCanUse]]
*[[Osiris/API/ItemSetOwner|ItemSetOwner]]
*[[Osiris/API/ItemSetOwner|ItemSetOwner]]
*[[Osiris/API/ItemGetOwner|ItemGetOwner]]
*[[Osiris/API/ItemSetOriginalOwner|ItemSetOriginalOwner]]
*[[Osiris/API/ItemSetOriginalOwner|ItemSetOriginalOwner]]
*[[Osiris/API/ItemGetOriginalOwner|ItemGetOriginalOwner]]
   
   
[[Category:Osiris Queries|ItemGetOwner]]
[[Category:Osiris Queries|ItemGetOwner]]

Latest revision as of 15:07, 19 December 2017

Full Definition(s)
  • query ItemGetOwner([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character)
Description

Returnes the Owner of the _Item as _Character, which is the last character to have the item in their inventory. This can be overridden through ItemSetOwner.

Return Values
  • Success/Failure: Fails if the _Item does not exist.
  • _Character: The owner of the item.
Notes
  • An item's Owner is cleared when that Owner dies.
See Also