Difference between revisions of "AI Bound Editor"
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[[File:AIBoundEditorStepByStep.png|none|496px]] | [[File:AIBoundEditorStepByStep.png|none|496px]] | ||
<sub>Each component of the AI Grid Panel numbered</sub> | <sub>Each component of the AI Grid Panel numbered</sub> | ||
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+ | The AI Bound Editor has the following components: | ||
+ | # [[#Save and Load|Save/Load]] | ||
+ | # [[#AI Bound Properties|AI Bound Properties]] | ||
+ | # [[#AI Bound Editing Tools|AI Bound Editing Tools]] | ||
+ | # [[#Renderview|Renderview]] | ||
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+ | === Save and Load === | ||
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+ | === AI Bound Properties === | ||
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+ | === AI Bound Editing Tools === | ||
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+ | === Renderview === |
Revision as of 10:17, 2 August 2017
The AI Bound Editor
Contents
Opening the AI Bound Editor
A dockpanel containing a Root Template Panel and a Sidebar Panel showing the location of the AI Bounds property
To open the AI Bound Editor to edit the bounds of a character or item:
- Open the Root Template Panel and select the root template of the character or item you want to edit
- Select and open the Sidebar Panel via View > SideBar or press <Ctrl + B>
- Select the "Bounds" property in the PropertyGrid and click the [..] button to the right
Using the AI Bound Editor
Each component of the AI Grid Panel numbered
The AI Bound Editor has the following components: