Difference between revisions of "Resources explanation"
From Divinity Engine Wiki
(Created page with "For editing resources, see Content browser.") |
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For editing resources, see [[Content browser]]. | For editing resources, see [[Content browser]]. | ||
+ | There are different types of resources you can create and edit: | ||
+ | - Model | ||
+ | - Texture | ||
+ | - Animation | ||
+ | - Effect | ||
+ | - Material | ||
+ | - Script | ||
+ | - Sound | ||
+ | - Atmosphere | ||
+ | More advanced technical resources: | ||
+ | - Visual set | ||
+ | - Animation Blueprint | ||
+ | - Animation Set | ||
+ | - Mesh Emitter Proxy | ||
+ | - Physics capsule | ||
+ | [[file.png|none]] |
Revision as of 10:31, 12 September 2017
For editing resources, see Content browser. There are different types of resources you can create and edit: - Model - Texture - Animation - Effect - Material - Script - Sound - Atmosphere More advanced technical resources: - Visual set - Animation Blueprint - Animation Set - Mesh Emitter Proxy - Physics capsule none